#pragma once

class Point
{
public:
    Point(float x, float y)
    {
        _x = x;
        _y = y;
    }

    float x() const { return _x; }
    float y() const { return _y; }

    void move(float x, float y);
    float abs() const;

private:
    float _x;
    float _y;
};

